Little video I made showcasing the construction of an animated humanoid dinosaur character for a client.
Had to really downsize it to fit the 25MB limit, please check my IG for higher quality videos.
Textures were made with Substance Painter, with Normal Map imported from a High Poly sculpt, but since it was all done inside Blender I was able to use Low Poly meshes and animate them using the lowpoly mesh, with a SubD applied further down the modifiers line.