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3D Girl with adaptive geometry

Girl that I modeled in Blender, using adaptive geometry to make the hands/feet with nice details while also keeping the rest of the body with a clean and lighter topology. Soon gonna have her rigged as I am currently learning Rigify !

Wireframed Face

Wireframed Face

Face w/o wireframe

Face w/o wireframe

Hair made with curves

Hair made with curves

Top View

Top View

Bird view

Bird view

no clothes

no clothes

back side no clothes

back side no clothes

no clothes with wireframe

no clothes with wireframe

Frontal View

Frontal View

Side View

Side View

W/o Color

W/o Color

Wireframed w/o color

Wireframed w/o color

Hand detail with adaptive geometry

Hand detail with adaptive geometry

Hand in edit mode

Hand in edit mode

Feet in edit mode with adaptive geometry

Feet in edit mode with adaptive geometry

Feet with subdivision

Feet with subdivision